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Simple or Advanced?

The AvatarDoc inspector has two modes. Advanced, the default, shows every tool. Simple shows only what most avatars need. Switching changes what you see, never what you made.

The AvatarDoc inspector in Simple mode with the Hat toggle selected: 1 the mode switch, 2 the header, 3 the toolbar, 4 the toggle's panel.1234
The same inspector in Advanced mode, with the same four parts marked: 1 the mode switch, 2 the header, 3 the toolbar, 4 the toggle's panel.1234
  1. The mode switch.
  2. The header.
  3. The toolbar.
  4. The panel of the selected entry, here the Hat toggle.
PartSimpleAdvanced
Headerthe status line, Show while there is a problem, Summary and the memory bar, plus Component settings once a setting in it is changedthe same, with Component settings always there
Toolbar+ Toggle, + Radial, + Submenu, + Outfit set and the search fieldevery add, also + Trigger, + Override, + Preset, + Grabbable (see Grabbable), + Animator, + Menu asset, + Parameter, + Gesture faces and + Contact, plus Capture icons, Convert, Wheel and Filter
A toggle's panelName, Icon, Default on, In menu, and the Objects and Blendshapes sectionsName, Icon, Default on, In menu and the Objects section, plus Style, Rich text tags, the Builds line, Exclusive group, Scene preview and the Advanced fold. Blendshapes and the other sections show once you add them with + Add effect.
+ Add effect on a toggleObjects, Blendshapes, Propertiesthe same, plus Materials, Animations and Follows
A radial's panelName, Icon, Default, In menu, and the Blendshapes sectionthe same, plus Style, Rich text tags, the Builds line, Scene preview and the Advanced fold
+ Add effect on a radialBlendshapes, Propertiesthe same, plus Animations
A submenu's panelName, Icon, and how many of its slots are usedthe same, plus Style, Rich text tags, the Builds line and the Advanced fold
The welcome cardMake a toggle, Start an outfit set and Quick startthe same, plus a Convert start when the avatar has something AvatarDoc can convert
Any other entryits whole panel, with a note when Simple cannot add more like itits whole panel

Right click menus are the same in both modes.

Press Simple or Advanced at the top of the AvatarDoc inspector. The AvatarDoc window, under Tools > DocMe > AvatarDoc, has the same switch.

The choice belongs to you, not to one component:

  • Every AvatarDoc component follows it, in the inspector and in the window.
  • Unity remembers it the next time you open the project.
  • Switching in one place switches every open AvatarDoc inspector and window at once.

Switching only changes what the inspector shows. It writes nothing to your component and builds nothing again.

Simple never hides what you made. The tree shows every entry, and a part that holds something keeps showing. For example, a toggle that uses Materials still shows its Materials section in Simple. A tag filter you set in Advanced pauses in Simple, and works again when you switch back.

Messages: find what a warning means and what to do.

Docs for AvatarDoc 0.7.1