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Submenu

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An Outfits submenu open in the tree, with 1 its row, 2 Name, 3 the Builds line, 4 Icon, 5 Capture icon, 6 the count of places, 7 the Advanced fold.1234567
  1. The submenu's row in the tree, open, with its three toggles inside.
  2. Name, with the style row under it.
  3. The Builds line.
  4. Icon.
  5. Capture icon.
  6. The line that says how many of the submenu's eight places are used.
  7. The Advanced fold, which holds Platform.

A submenu is one button in the menu that opens a page of its own. Use it to sort a long menu: one submenu for outfits, one for the face, one for accessories.

  • To put all of a component's entries in one submenu, you do not need a submenu entry: set Install as to As submenu under Component settings.
  • To build a submenu full of outfits in one step, use + Outfit set. Your first outfit selector shows how.

To add a submenu, press + Submenu in the toolbar.

A new entry lands inside the submenu that is selected in the tree, or in the same submenu as the entry that is selected. To move an entry into a submenu, drag its row in the tree, or right click it and pick Move to and the submenu. Root moves it back to the top of the menu. A submenu holds toggles, radials, presets, grabbables and other submenus. Triggers and overrides have no button, so they stay in their own groups at the end of the tree.

VRChat shows eight controls on one page. When a submenu holds more, AvatarDoc moves the extra controls to a More page, and the tree shows that page as More (page 2). The tree also shows a count, such as 7 of 8, on a submenu's row once it is nearly full.

The settings in the order the panel shows them.

Shown in: Simple and Advanced · Default: New Submenu · Choices: any text

The text the menu shows on the submenu's button. It has the same style row as a toggle's name: see Style.

Renaming a submenu also changes the Install into of every other AvatarDoc component that installs into it, so they stay inside it. When the avatar's own menu already has a submenu of the same name in the same place, the entry joins that submenu instead of making a second one.

Shown in: Simple and Advanced · Default: none · Choices: any texture

The picture VRChat shows on the submenu's button. It works as a toggle's icon does.

Shown in: Simple and Advanced

Opens the capture window. For a submenu, it draws the pieces of every entry inside the submenu together.

Shown in: Advanced, and Simple once Platform is not Inherit · Default: closed · Choices: open, closed

A submenu's fold holds one setting.

Shown in: Advanced, and Simple once the fold shows · Default: Inherit · Choices: Inherit, Both, PC only, Quest only

Which build makes the submenu. Every entry inside it with Inherit takes this choice too. See Platform on the toggle page.

At upload, a submenu adds one button to the menu it sits in, and a new menu page behind it. It adds no parameter, costs no synced bits and adds no layer. The Builds line says 1 menu control.

Docs for AvatarDoc 0.7.1